Maize Longboat is a Senior Partner Relations Manager with Unity Technologies and served as Skins Workshops Associate Director with Aboriginal Territories in Cyberspace (AbTeC) and the Initiative for Indigenous Futures (IIF) from 2019 to 2021. He holds an MA in Media Studies from Concordia University; his Master’s thesis examined Indigenous video game development through the production of his own game Terra Nova, an award-winning cooperative platformer with an interactive narrative.
Terra Novanotably won the prize for Best Emerging Digital or Interactive Work at the ImagineNATIVE Film and Media Festival in 2019.
Set on Earth in the far distant future, the 2-player cooperative platformer Terra Nova imagines what a first contact between Indigenous and Settler peoples might look like thousands of years from now.
The game follows the stories of Terra, an Elder Earthborn landkeeper, and Nova, a youthful Starborn inventor as they explore their respective environments and interact with the people in their communities. The two worlds collide after a mysterious spacecraft crash-lands in Earthborn territory and Terra is asked to investigate. Meanwhile, Nova is separated from the rest of his people and must navigate an alien world to find them. Players must explore unique environments and interact with fascinating characters to uncover mysteries of the past.
Maize Longboat is a digital media educator, producer, and videogame developer living in Tiohtià:ke (Montréal), Québec.