ImmortelleRebirth in Virtual Reality, the Promise of Immortelle
MUTEK is proud to announce the release of the first extended reality (XR) artwork in our Immersive Collection: Immortelle by Line Katcho CA/QC
Following a striking presentation of the original performance at a previous edition of the festival, Line Katcho has reinvented Immortelle for virtual reality. Atmospheric and cathartic, it is a narrative carried by movement, composed of a succession of scenes, seasons and sensations.
Immortelle is now available for headset owners to download on SteamVR or on VIVEPORT at an accessible price and will soon be available on other online distribution platforms.
Along with the rest of the Immersive Collection, Immortelle is part of the catalog of Astrea, the largest international distributor of immersive productions.
An intimate experience
Immortelle is an atmospheric and figurative work illustrating the flights and falls of psychological endurance. Featuring a cathartic flux of sonic and visual fragments, this unpredictable piece opens a door onto how a mind in internal turmoil redefines the outside world. The viewer travels through different scenes and seasons, paves through evocative empty structures, wades through waves and mountain peaks, encounters a presence in a vacuum.
A fight against oneself
Immortelle evokes how visceral perceptions of our environment mirror our own transformations, showing both the softer and fiery sides of a fighter spirit.
“I wanted the music to be cinematographic”
Line Katcho is a composer and audiovisual artist primarily interested in sound and image as demonstrations of kinetic matter. Through motion and gestures, she aims at creating a provocative sensory experience, leaving the viewer charged yet liberated.
Find it on Steam VR
If you have VR hardware that works with a computer, then it works with SteamVR. If you don't have VR hardware yet, now is the time.
The headsets support different feature sets, so the experience will vary from headset to headset. Immortal was built with Oculus Quest, but the piece can also be experienced very well with HTC Vive, Oculus Rift, or Valve Index. Check out the different options to choose the one that suits you best.
Immortelle on the international scene
After a Canadian premiere at MUTEK Montreal 2022, and an international premiere at the HYBRID Hellerau Biennale in Dresden, Germany, Immortelle will travel to :
Immersive Tech Week Rotterdam
Official selection Church of VR.
During Miami Art Week.
MUTEK Mexico & MUTEK Tokyo
21_27.11.2022 & 7_11.12.2022
About the Immersive Collection
As a festival presenting cutting-edge audiovisual performances — works that innovate to create a new language of sound and images — we have always strived to accompany artists across new boundaries of technology. 2022 opens up a new chapter for MUTEK, marking our first steps as an Extended Reality (XR) content producer. Five artists have stepped up to the challenge of reinventing a past festival performance into an XR artwork. The result is an eclectic yet coherent set of three different XR projects ranging from contemplative to surreal to dynamic: Entanglement XR by France Jobin & Markus Heckmann, House of Moiré by Chloe Alexandra Thompson & Matthew Edwards (aesthetic.stalemate), and Immortelle by Line Katcho
Producer – MUTEK
Original idea – Line Katcho
Music and Visual conception – Line Katcho
Technical Support – Guillaume Bourassa
Unity Programmer – Fernando Alexis Franco Murillo
Audio Consultant – Julien-Robert Légault Salvail
Visual Consultant – Allison Moore
Publisher – MUTEK
Distributor – Astrea Immersive
MUTEK Immersive Collection
Producer – Katharina Meissner
Production Manager – Lola Baraldi
Curator – Alain Mongeau
Visual Identity – Tamara Manny D’Astous
Communications – Lola Baraldi, Thomas Giboudeaux, Grégoire Chevron
© Line Katcho
MUTEK acknowledge the support of the Canada Council for the Arts.