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Maxime Corbeil-PerronCA/QC

Maxime Corbeil-Perron<sup>CA/QC</sup>
Maxime Corbeil-PerronCA/QC

Maxime Corbeil-Perron is a Tio’tia:ke/Montréal-based composer, director and audiovisual performer whose work has been highlighted by numerous international competitions, media outlets, and festivals. His artistic practice unfolds in a multiplicity of mediums: audiovisual performance, experimental cinema, electroacoustic composition, improvisation, sound art, and installations.

His current works involve an approach related to media archaeology, in which he seeks to establish relationships between obsolete media and contemporary technologies, in the search for new aesthetic possibilities. As a director, he received the best experimental animation award at the Ann Arbor Film Festival (United States. 2021), the prize for best experimental work at the Rendez-vous du cinéma québécois (Canada, 2020), and the grand prize for best experimental work at Festival Tous Courts (France, 2020). As a composer and sound artist, his work was awarded an honorific mention at Prix Ars Electronica (Autriche, 2021). He was also an artist-in-residence at EMS Stockholm (2018), Signal Culture (2017, 2019) and the Société des Arts Technologiques (2019). He holds a doctorate in sonic arts from Université de Montréal.

Maxime Corbeil-Perron CA/QCOPTX.drips

Maxime Corbeil-Perron’s OPTX.drips is a work of media archeology that features an outdated optical technology and an obsolete medium that has been reinvigorated by digital technology. This installation is grounded in the notion of an optical texture that is only visible using stereoscopic anaglyph (3D, red/cyan) technology, thereby transforming flat projection surfaces into optical membranes that are rich in relief and depth, and is articulated through an abstract, experimental and expressive esthetic.

Who

Maxime Corbeil-Perron is a Tio’tia:ke/Montréal-based composer, director and audiovisual performer.

More

Maxime Corbeil-Perron’s 2019 expressionist composition, Displacement, featured flickers of stop-motion animation, electroacoustic music, and analogue video synthesis, blending traditional production techniques, obsolete media technology, modern software and digital media.

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